All Good Things Must Come to an End…
All good things eventually come to an end… including my favorite video games. After all the skill points have been maxed out, the side missions have been completed, and the final […]
All good things eventually come to an end… including my favorite video games. After all the skill points have been maxed out, the side missions have been completed, and the final […]
Over the years I’ve been burned by games that promised features and experiences in their promotional trailers that they didn’t actually end up delivering in the final product. When a developer […]
When I begin a new game I tend to feel weak, powerless, and a little bit lost as I grapple with an unfamiliar control scheme and face battles that are […]
One of the core themes of Kingdom Hearts is teamwork, and as Sora faces the darkness that threatens him, his friends, and his world he found support from an unexpected […]
The “Nobodies” that impede our progress in the Kingdom Hearts games are a truly tragic group of opponents… they are beings made up of a body and soul, but they […]
Sora was a very unlikely protagonist when we were introduced to him in the first Kingdom Hearts game… small, young, with no combat skills to speak of and barely able […]
At multiple points in Kingdom Hearts we are given access to “guest characters” who can join our party and help us out for a while… but they don’t get to […]
I am always deeply appreciative of any video game that allows me to “press continue” after my character meets their demise… even if it is for the hundredth time. I […]
I have a love/hate relationship with cutscenes in video games… the first time I watch them, they typically provide meaningful exposition as well as a chance to catch my breath. […]
The Kingdom Hearts franchise launched over twenty years ago, and with only a few entries in the mainline series the wait between each has felt impossibly long. Sure, there have been […]