New Game, New Day, New Mercies
Unwrapping the plastic off of a video game is an exciting moment for me… it represents a fresh start in a brand new experience, allowing me to begin again without […]
Unwrapping the plastic off of a video game is an exciting moment for me… it represents a fresh start in a brand new experience, allowing me to begin again without […]
An in-game narrator can play a HUGE part in our ability to enjoy a game, adding color and texture to the world we are playing in. Some games feature an external […]
Almost all games feature some form of linear progression as we play them, no matter how “open world” they claim to be. Even games that allow us to “take on […]
Video game villains have evolved a LOT over the years… while our original antagonists like Ganon and Bowser had fairly basic motivations (making our lives difficult simply because they could), […]
Have you ever fallen down the “team-killing” vortex before? To my shame, I certainly have… a member of my team INTENTIONALLY throws a grenade at me or pushes me off a […]
One of the most tried and true gaming tropes is the protagonist who isn’t the person that they think they are… sometimes they conveniently have amnesia that doesn’t wear off […]
Despite my best intentions, I’ve found that my grenade throws in Halo can often do more harm than good. Even when I’m targeting my opposition, the splash damage that these […]
The amount of massive studio acquisitions that Microsoft has invested into over the last several years is staggering… from Minecraft developer Mojang to Bethesda and even the juggernaut of Activision/Blizzard, […]
Battling elemental enemies in a game such as Pokémon or Final Fantasy requires the use of very specific tactics and capabilities in order to be successful… such as the use […]
Almost all games have prerequisites built into them… for example, we can’t unlock the most powerful abilities on our character’s skill tree until we have achieved the basic ones first. […]