Fable: For Every Choice, a Consequence
The infamous tagline for the original Fable was “for every choice, a consequence”… and while it didn’t fully live up to the developer’s promise, it came pretty close. Over the […]
The infamous tagline for the original Fable was “for every choice, a consequence”… and while it didn’t fully live up to the developer’s promise, it came pretty close. Over the […]
An in-game narrator can play a HUGE part in our ability to enjoy a game, adding color and texture to the world we are playing in. Some games feature an external […]
The infamous tagline for the original Fable was “for every choice, a consequence”… and over the course of the series, each decision made in the game, from those that seemed […]
Left or right? Up or down? Stomp on their head, jump over them, or shoot them with a fireball? For years video games had incredibly simple and almost binary options […]