Kirby and the Importance of What We Choose to “Consume”
Kirby is one of the most identifiable characters in all of gaming, but it is his very unique method of learning new skills in his games that makes him truly […]
Kirby is one of the most identifiable characters in all of gaming, but it is his very unique method of learning new skills in his games that makes him truly […]
Over my years of adventures with the Legend of Zelda series I have found that there are parts or each game that don’t make a whole lot of sense, and […]
There’s a good reason why we don’t turn on a Legend of Zelda game and immediately head into a fight with Ganon, the evil mastermind behind most of the entries […]
Adversaries in the world of The Legend of Zelda range from the small and seemingly harmless to gigantic and terrifying… and during my time in the game I learned not […]
For the majority of the time in the “Legend of Zelda” series of games, we play from the point of view of Link on his quest to save both Zelda […]
There’s been many shifts in the ways that we’ve experienced the Legend of Zelda series over the years… the classic top-down perspective of the original NES title, the side-scrolling style […]
For years, one of Link’s most consistent and defining characteristics was that he didn’t really have much to say. While many adventure games give their protagonists robust dialogue trees or […]
Most of us are probably familiar with the phrase “never judge a book by its’ cover”, but the minds behind The Legend of Zelda: Twilight Princess did us one better […]
When “The Legend of Zelda” series made the big switch to 3D gameplay, the way we played the game also changed dramatically. While many games featured the combat concept of […]
In the interest of being 100% honest, I have a confession to make… I haven’t always been Navi’s biggest fan. Having my game interrupted by Navi’s persistent cries of “Hey, […]