The Relationship Between Master Chief and His Helmet
One of Master Chief’s defining qualities in every chapter of the Halo game series is that he knew how to keep his helmet on… unlike a certain live-action TV show […]
One of Master Chief’s defining qualities in every chapter of the Halo game series is that he knew how to keep his helmet on… unlike a certain live-action TV show […]
I’ll never forget the first time I faced a Hunter in Halo… actually, make that TWO Hunters since they like to work in pairs. They were the most powerful enemies […]
The backstory of the Master Chief isn’t pretty… the ordinary boy known as John-117 endured horrific traumas that permanently scarred him in order to transform him into the super soldier […]
Despite my best intentions, I’ve found that many of my grenade throws in Halo can do more harm than good. Even though I’m exclusively targeting my opposition, the splash damage […]
The surprise pairing of the Master Chief and the Arbiter that turned these bitter opponents into unlikely allies was one of the best parts of the original Halo trilogy… for […]
For all of Master Chief’s advantages over his video game peers, he possesses a “limitation” that most of them don’t share. While gaming protagonists like Solid Snake carry an entire […]
Halo’s move from utilizing their own propriety “Slipspace” technology to announcing they will build all future Halo content using the “Unreal” game engine is a pretty significant decision… the studio […]
My most stunning and disappointing defeats in Halo rarely occur at the hands of adversaries like the massive Hunters or the Elite soldiers piloting those lethal Covenant battle tanks. Even […]
Most of the iconic protagonists from our favorite video game franchises get placed in some pretty unfair situations that would be fairly difficult to appreciate… but the truth is nobody […]
Playing through the original Halo trilogy back when the games first launched vs. replaying them now is a VASTLY different experience. In my first playthrough, this seemingly basic “space marine […]