Releasing Our Burdens: Walking Away to Pray
I have learned a critical truth over my years of playing (and sometimes getting stuck) in video games… many times I just need to put the controller down, walk away, […]
I have learned a critical truth over my years of playing (and sometimes getting stuck) in video games… many times I just need to put the controller down, walk away, […]
I’ll be the first to admit that I’m a fairly reckless Halo player… the knowledge that I’m playing as a Spartan soldier covered from head to toe in powerful Mjolnir […]
After years of building up a PC platform juggernaut that has become so dominant that physical PC games have basically ceased to exist, Steam is finally sharing the truth at […]
Halo’s move from utilizing their own propriety “Slipspace” technology to announcing they will build all future Halo content using the “Unreal” game engine is a pretty significant decision… the studio […]
Playing through the original Halo games back when they first launched is a vastly different experience than returning to replay them now. In my first playthrough, this seemingly basic “space […]
In Kingdom Hearts, the intentional choices we make before our mission to prepare for it has a massive impact on how they play out. From deciding how to invest the […]
While each world in Kingdom Hearts is open for general exploration, there are many areas within each level that are not designed for us to interact with. While trying to […]
The musical soundtrack behind each level of Kingdom Hearts does more than provide a bit of ambience… it changes the way we perceive the area that we are in and […]
In most of my modern gaming adventures, my characters have the ability to “auto-heal”… simply getting out of combat for a few seconds gives them the chance to catch their […]
The most memorable video game stories I’ve ever played always involved a massive amount of very painful, VERY personal challenges for the protagonist to overcome. But the reason these stories […]