Non-Interactive Objects in our Games: Faith and Works
The environments in our gaming worlds are more immersive than ever before, but that doesn’t mean every object we see is interactive. While it isn’t realistic for the developer to make […]
The environments in our gaming worlds are more immersive than ever before, but that doesn’t mean every object we see is interactive. While it isn’t realistic for the developer to make […]
One of the defining features of any Sonic game is the act of collecting rings as we race through the level… but no matter how many rings I pick up, […]
One of my earliest gaming co-op experiences was “Bubble Bobble”, a game featuring a pair of little dragons whose only offensive weapon is… wait for it… blowing bubbles. To clear […]
Thanks to the alignment of the calendar abbreviation for March and the tenth of that same month each year, we have the annual gaming holiday known as “Mar10 Day” (or […]