The Reveal of Samus Aran: The Answer We Didn’t Know We Needed
In the early days of video games, strong female protagonists were virtually non-existent… so the “helmet removal” reveal of Samus Aran at the end of the first Metroid game on […]
In the early days of video games, strong female protagonists were virtually non-existent… so the “helmet removal” reveal of Samus Aran at the end of the first Metroid game on […]
When a supporting character in a video game gives us instructions it is typically designed to be helpful, acting as in-game representative of the game developer to give us clues […]
While most of Mario’s gaming adventures are designed around demonstrating his physical acrobatics, in his exploits as “Dr. Mario” he gets to show off his more cerebral side by carefully […]
Kirby is one of the most identifiable characters in all of gaming, but it is his very unique method of learning new skills in his games that makes him truly […]
“Fetch quests” in role-playing games are a pretty standard part of the experience, and the Legend of Zelda is no exception. Sure, there is an evil warlord trying to take […]
Link’s iconic “Sword Beam” attack from the first “Legend of Zelda” on the NES was a powerful, game-changing ability, but it carried a specific requirement for its’ usage… Link had […]
When we finally reach the end of a Legend of Zelda title, typically all that remains for us to do is to passively watch a few last cutscenes and enjoy […]
Over my years of adventures with the Legend of Zelda series I have found that there are parts or each game that don’t make a whole lot of sense, and […]
At the beginning of our journey in the Legend of Zelda, we typically start out with a small amount of “hearts” that represent our health bar. As we play through […]
While there are a handful of titles released in the Legend of Zelda series that are direct sequels to a previous game in the franchise, the majority of them didn’t […]