An End Written From the Beginning
When I begin a new game I tend to feel weak, powerless, and a little bit lost as I grapple with an unfamiliar control scheme and face battles that are […]
When I begin a new game I tend to feel weak, powerless, and a little bit lost as I grapple with an unfamiliar control scheme and face battles that are […]
One of the core themes of Kingdom Hearts is teamwork, and as Sora faces the darkness that threatens him, his friends, and his world he found support from an unexpected […]
The “Nobodies” that impede our progress in the Kingdom Hearts games are a truly tragic group of opponents… they are beings made up of a body and soul, but they […]
Sora was a very unlikely protagonist when we were introduced to him in the first Kingdom Hearts game… small, young, with no combat skills to speak of and barely able […]
At multiple points in Kingdom Hearts we are given access to “guest characters” who can join our party and help us out for a while… but they don’t get to […]
I tend to play most games on their default setting, but when my young daughter wanted to play Kingdom Hearts with me I dropped the difficulty level down to the […]
I am always deeply appreciative of any video game that allows me to “press continue” after my character meets their demise… even if it is for the hundredth time. I […]
I have a love/hate relationship with cutscenes in video games… the first time I watch them, they typically provide meaningful exposition as well as a chance to catch my breath. […]
The Kingdom Hearts franchise launched over twenty years ago, and with only a few entries in the mainline series the wait between each has felt impossibly long. Sure, there have been […]
The tremendous success of the first two titles in the Kingdom Hearts series placed an even larger amount of pressure on Kingdom Hearts 3 to be one of the greatest […]