Open Worlds With Closed Doors
While each world in Kingdom Hearts is open for general exploration, there are many areas within each level that are not designed for us to interact with. While trying to […]
While each world in Kingdom Hearts is open for general exploration, there are many areas within each level that are not designed for us to interact with. While trying to […]
Almost every video game revolves around challenges that must be endured and a conflict that must be resolved. Whether it is the age-old battle between Link and Ganon or the […]
While the real-time combat in Kingdom Hearts is fun and keeps the action lively, replenishing my health or MP in the middle of combat can be tough to pull off. […]
The musical soundtrack behind each level of Kingdom Hearts does more than provide a bit of ambience… it changes the way we perceive the area that we are in and […]
The gameplay in Kingdom Hearts represented a dramatic departure from what Square Enix has historically released, opting for real-time combat that anyone could pick up and play instead of the […]
In most of my modern gaming adventures, my characters have the ability to “auto-heal”… simply getting out of combat for a few seconds gives them the chance to catch their […]
Few game series are as perfectly setup as Kingdom Hearts for a rhythm-based spinoff… and “Melody of Memory” makes good on the potential with an exploration of the story from […]
The most memorable video game stories I’ve ever played always involved a massive amount of very painful, VERY personal challenges for the protagonist to overcome. But the reason these stories […]
After years of being found exclusively in the Kingdom Hearts series of games, fans were shocked and delighted to see him appear as a playable character in Super Smash Brothers […]
Unlike most modern games that typically allow us to save anywhere we want, Kingdom Hearts sticks to a rigid “save point” system that forces us to come to specific places […]