Microsoft’s Costly Xbox Console Commitment: Taking Up our Cross
Launching a new console is not easy or cheap, and in order to remain relevant in the console marketplace a continuing price has to be paid… a price that Microsoft […]
Launching a new console is not easy or cheap, and in order to remain relevant in the console marketplace a continuing price has to be paid… a price that Microsoft […]
One of the best features Xbox added before their competitors did was the ability to join an Xbox Live “party” with your friends and bounce from one game to another […]
As most new consoles typically do, the original Xbox console launched with an entirely new design for their controller that was quite unique. The “Duke”, as it was affectionately nicknamed, […]
When Microsoft originally purchased Mojang, the studio responsible for Minecraft, fans were understandably worried that one of the largest franchises in the world would become an Xbox exclusive going forward. […]
Microsoft made several expensive investments into the future with their Game Pass service, but giving away their newest games such as Halo Infinite and Starfield on their launch days as […]
When Microsoft first announced their plan to deliver a “cloud gaming” experience that would allow gamers to stream entire games without downloading them to their hard drive first, I was […]
During the height of the “format wars”, Xbox attempted to compete with Sony’s Blu-Ray disc with their own high-definition storage disc… the ill-fated HD-DVD. After spending a small fortune developing […]
The amount of massive studio acquisitions that Microsoft has invested into over the last several years is staggering… from Minecraft developer Mojang to Bethesda and even the juggernaut of Activision/Blizzard, […]
One of the savviest decisions Microsoft made when originally launching their new online “Xbox Live” service was to give away the first taste of it for free… almost every game […]
Over the years every console developer has had their own specific naming style for each version of their hardware… but if I’m being honest, I’ve always found Microsoft’s choices to […]