Punishment or Purpose?
When we start a new game, we are choosing more than the world we are about to inhabit… we’re also selecting the character we will be experiencing this story with. We […]
When we start a new game, we are choosing more than the world we are about to inhabit… we’re also selecting the character we will be experiencing this story with. We […]
Perpetually stoic and silent protagonists are pretty common in our video games, and many of our most beloved characters like John-117 or Link from the Legend of Zelda series are […]
I have a confession to make… I’m not a big fan of “create your own own level” games like Super Mario Maker or even modes like Halo’s Forge or Fortnite’s […]
Even my favorite games have portions in them that I’m not always “thankful” for… I don’t really enjoy “grinding” in Destiny, I don’t appreciate the time constraints in a Mario […]
Have you ever fallen down the “team-killing” vortex before? To my shame, I certainly have… a member of my team INTENTIONALLY throws a grenade at me or pushes me off a […]
Games have become so immersive that it can be easy to forget that the concept of “light” in a video game is actually just a visual construct by the designer… […]
Even when doing something fun like playing a game, we can still get frustrated for a variety of reasons. Maybe the save points are placed too far apart, the cutscenes aren’t […]
In most of my gaming experiences, the primary antagonist reveals themselves in a grandiose display of overwhelming power at a time when my inexperienced protagonist is no match for them. And […]
In our video games, there is a massive difference between “restarting” a game and “respawning” in a game. While the idea of pushing “restart” when things get out of control and […]
My character’s progression in a video game takes many forms… it may be from experience that is earned through the battles I have faced, storyline moments that unlock a new […]