Legend of Zelda: Recharging our Sword by Taking the Time to Heal
Link’s iconic “Sword Beam” attack from the first “Legend of Zelda” on the NES was a powerful, game-changing ability, but it carried a specific requirement for its’ usage… Link had […]
Link’s iconic “Sword Beam” attack from the first “Legend of Zelda” on the NES was a powerful, game-changing ability, but it carried a specific requirement for its’ usage… Link had […]
Please allow me to slip into my “old man rocking on my porch” persona for just a moment. Back in my day, health in a video game didn’t magically regenerate […]