Deconstructing the Duck Hunt Dog
The gaming villain who had the greatest impact on me at a young age wasn’t Ganon, Ridley, or even Bowser… it was the Duck Hunt Dog. It wasn’t because he […]
The gaming villain who had the greatest impact on me at a young age wasn’t Ganon, Ridley, or even Bowser… it was the Duck Hunt Dog. It wasn’t because he […]
When a supporting character in a video game gives us instructions it is typically designed to be helpful, acting as in-game representative of the game developer to give us clues […]
While most of Mario’s gaming adventures are designed around demonstrating his physical acrobatics, in his exploits as “Dr. Mario” he gets to show off his more cerebral side by carefully […]
In the worlds of Hyrule and beyond, I typically lean towards a “hack and slash” approach, even when the game provides me with more nuanced options. Mission that’s designed for […]
For years, one of Link’s most consistent and defining characteristics was that he didn’t really have much to say. While many adventure games give their protagonists robust dialogue trees or […]
“Balloon battle” mode turns the competitive races of Mario Kart into an entirely different game, with each participant starting the match with a limited number of balloons that are depleted […]
Even the most skilled veteran on the race track will eventually have a “spin-out” moment in Mario Kart… perhaps an adversary landed a blue shell attack and took us out, […]
Video games have a really poor track record of becoming successful movies, and it looked like that trend would continue when the first images of the Sonic the Hedgehog movie […]
For years, most video games only included one standard difficulty level… if the game was too challenging for us to play at its’ default setting, our options were pretty limited. Sometimes, […]
In many ways Sonic and Shadow’s journeys run parallel to each other, as both hedgehogs have endured far more than their fair share of painful losses and unprovoked challenges in […]