An Open World Prerequisite
Almost all games feature some form of linear progression as we play them, no matter how “open world” they claim to be. Even games that allow us to “take on […]
Almost all games feature some form of linear progression as we play them, no matter how “open world” they claim to be. Even games that allow us to “take on […]
Protagonists in video games don’t always have a backstory that indicates what their destiny will contain… who would have ever expected that a simple plumber named Mario would embark on […]
In theory, being a video game protagonist might sound like fun… but if I added up everything that I put them through, it isn’t a very compelling job offer. “Do you […]
Most gaming protaganists are designed to be underdogs… massively outnumbered, woefully outgunned, and facing an overpowered and seemingly unstoppable opponent. But that’s what makes our co-dependent journey with them so rewarding… […]
While I enjoy a dominating, landslide victory over my opponents as much as anyone, those aren’t the most satisfying matches I’ve experienced… they aren’t even the moments I talk about […]
I don’t always agree with every narrative choice the developers make in the games I play… if I was in charge, the story would have unfolded MUCH differently. Even in titles […]
Over the years, most games have replaced the traditional “med-packs” and health pickups we would use to heal ourselves with a much simpler form of health regeneration… seeking out a […]
The relationship between the person playing the video game and the character on the screen is typically a very simple one… we press the analog stick left and they turn […]
One of the main reasons I play video games is because I enjoy the ACTION… after all, fast-paced battles with a timer counting down and the fate of the world […]
Often the most relatable part of my character’s journey is when they are forced to pause their grand destiny to save the world in order to hunt down some sticks, […]