Legend of Zelda: Recharging our Sword by Taking the Time to Heal
Link’s iconic “Sword Beam” attack from the first “Legend of Zelda” on the NES was a powerful, game-changing ability, but it carried a specific requirement for its’ usage… Link had […]
Link’s iconic “Sword Beam” attack from the first “Legend of Zelda” on the NES was a powerful, game-changing ability, but it carried a specific requirement for its’ usage… Link had […]
When we finally reach the end of a Legend of Zelda title, typically all that remains for us to do is to passively watch a few last cutscenes and enjoy […]
In the worlds of Hyrule and beyond, I typically lean towards a “hack and slash” approach, even when the game provides me with more nuanced options. Mission that’s designed for […]
Over my years of adventures with the Legend of Zelda series I have found that there are parts or each game that don’t make a whole lot of sense, and […]
There’s a good reason why we don’t turn on a Legend of Zelda game and immediately head into a fight with Ganon, the evil mastermind behind most of the entries […]
At the beginning of our journey in the Legend of Zelda, we typically start out with a small amount of “hearts” that represent our health bar. As we play through […]
While there are a handful of titles released in the Legend of Zelda series that are direct sequels to a previous game in the franchise, the majority of them didn’t […]
While there are certainly many secrets to seek out and find in a Legend of Zelda title, it’s one of the few franchises that doesn’t contain “cheat codes” that artificially […]
Ironically, the series that originally taught us that “it is dangerous to go alone” all those years ago in the first Legend of Zelda title has primarily existed as a […]
Adversaries in the world of The Legend of Zelda range from the small and seemingly harmless to gigantic and terrifying… and during my time in the game I learned not […]