Circle-Strafing: The Struggle With “Actively Waiting”
When “The Legend of Zelda” series made the big switch to 3D gameplay, the way we played the game also changed dramatically. While many games featured the combat concept of […]
When “The Legend of Zelda” series made the big switch to 3D gameplay, the way we played the game also changed dramatically. While many games featured the combat concept of […]