Loving Those “Hard to Love” Enemies
Video game villains have evolved a LOT over the years… while our original antagonists like Ganon and Bowser had fairly basic motivations (making our lives difficult simply because they could), […]
Video game villains have evolved a LOT over the years… while our original antagonists like Ganon and Bowser had fairly basic motivations (making our lives difficult simply because they could), […]
Gaming adversaries typically have very unique and specific “weak points”… simple ones like Goombas are stopped in their tracks by simply jumping on their head, while others like Piranha plants […]
I don’t always agree with every narrative decision the developers make in the games I play… if I was in charge, the story would have unfolded MUCH differently. Even in […]