Call of Duty: A Persistent Connection for a “Texture” Resolution
While the physical file size of each Call of Duty game has consistently grown larger over the years, the next iteration of Call of Duty is going one step further, […]
While the physical file size of each Call of Duty game has consistently grown larger over the years, the next iteration of Call of Duty is going one step further, […]
I didn’t purchase a lot of “strategy guides” for my games over the years… but then along came Elder Scrolls: Oblivion. I didn’t plan to play the game with this […]
Over the years we have received a wide variety of negative, harassing, hateful, and hurtful comments from others in regards to our “Finding God in Video Games” mission and message… […]
Battling elemental enemies in a game such as Pokémon or Final Fantasy requires the use of very specific tactics and capabilities in order to be successful… such as the use […]
There are few moments more awe-inspiring in a video game than performing a “summon” in a title like Final Fantasy… these massive, magnificent creatures boast powers and abilities far beyond […]
Difficulty levels in video games have evolved almost as much as the games themselves… While older titles typically only featured one default difficulty setting, modern games cater to the widest […]
For years, gaming events and expos such as E3, Gamescom, TGS, PAX and more have brought us exciting announcements, trailers, and game reveals that fill our eyes with graphical wonders […]
The original Mass Effect trilogy was packed with unique choices, but after answering all of these hundreds of smaller questions the entire game still led to one final decision… how […]
(Author’s Note: I am writing this with a heavy heart over the recent scandals that have plagued the church over the last several weeks, specifically the fall of several high-profile […]
The infamous tagline for the original Fable was “for every choice, a consequence”… and over the course of the series, each decision made in the game, from those that seemed […]