A Detour Worth Finding
While Kingdom Hearts is a fairly linear gaming experience, it doesn’t mean that every item we need or character we’re tasked with helping are easily discovered… many are only revealed […]
While Kingdom Hearts is a fairly linear gaming experience, it doesn’t mean that every item we need or character we’re tasked with helping are easily discovered… many are only revealed […]
I’ll never forget the feeling of making my first big choice between taking the sword, shield, or staff in Kingdom Hearts… and the concern I had with discarding one of […]
In Kingdom Hearts, the intentional choices we make before our mission to prepare for it has a massive impact on how they play out. From deciding how to invest the […]
While each world in Kingdom Hearts is open for general exploration, there are many areas within each level that are not designed for us to interact with. While trying to […]
Almost every video game revolves around challenges that must be endured and a conflict that must be resolved. Whether it is the age-old battle between Link and Ganon or the […]
While the real-time combat in Kingdom Hearts is fun and keeps the action lively, replenishing my health or MP in the middle of combat can be tough to pull off. […]
The musical soundtrack behind each level of Kingdom Hearts does more than provide a bit of ambience… it changes the way we perceive the area that we are in and […]
The gameplay in Kingdom Hearts represented a dramatic departure from what Square Enix has historically released, opting for real-time combat that anyone could pick up and play instead of the […]
In most of my modern gaming adventures, my characters have the ability to “auto-heal”… simply getting out of combat for a few seconds gives them the chance to catch their […]
Few game series are as perfectly setup as Kingdom Hearts for a rhythm-based spinoff… and “Melody of Memory” makes good on the potential with an exploration of the story from […]