Halo: A Difficulty Setting Dilemma
Difficulty levels in video games have evolved almost as much as the games themselves… While older titles typically only featured one default difficulty setting, modern games cater to the widest […]
Difficulty levels in video games have evolved almost as much as the games themselves… While older titles typically only featured one default difficulty setting, modern games cater to the widest […]
We all have them… those “guilty pleasure” games that are categorically rejected by the entire gaming world as terrible, broken titles that on a scale of 1 to 10 would […]
I had never previously considered the proper use of shadows in a video game until the first time I played Metal Gear Solid on PS1. The need to survey my […]
Almost all games have prerequisites built into them… for example, we can’t unlock the most powerful abilities on our character’s skill tree until we have achieved the basic ones first. […]
Just about ANYONE can be the hero of the story in a video game… many of my favorite iconic gaming heroes were simply regular characters living very normal lives until […]
For years, gaming events and expos such as E3, Gamescom, TGS, PAX and more have brought us exciting announcements, trailers, and game reveals that fill our eyes with graphical wonders […]
The original Mass Effect trilogy was packed with unique choices, but after answering all of these hundreds of smaller questions the entire game still led to one final decision… how […]
(Author’s Note: I am writing this with a heavy heart over the recent scandals that have plagued the church over the last several weeks, specifically the fall of several high-profile […]
The infamous tagline for the original Fable was “for every choice, a consequence”… and over the course of the series, each decision made in the game, from those that seemed […]
With the announcement of “Legend of Zelda: Echoes of Wisdom”, Nintendo finally placed Princess Zelda herself as the primary playable character in a mainline Zelda title. While she’s never been […]