The environments in our gaming worlds are more immersive than ever before, but that doesn’t mean every object we see is interactive. While it isn’t realistic for the developer to make every item functional, it is frustrating to be stuck in a room full of doors that don’t open, buttons that can’t be pressed, and items that can’t be picked up… they might appear to be useful, but they don’t actually DO anything. When faced with a countdown to nuclear meltdown or searching desperately for a door that leads us away from a stalking nemesis, these non-interactive items aren’t merely annoying… they can be a critical distraction that results in mission failure.
As followers of Christ, our belief in Jesus and His teachings compels us to be ACTIVE with our faith. When an opportunity to act as the hands and feet of Christ in our real world is presented to us and we don’t help, we are about as useful as those non-interactive gaming objects that appear functional on the outside, but don’t serve any purpose when the pressure is on. Let’s be the door that opens for someone… let’s be the button they press that saves the day. Let’s act as the arms of Christ around someone today who desperately needs it, putting our faith into action and showing His love everywhere we go. It’s kind of the whole reason we’re here 🙂.
Though I speak with the tongues of men and of angels, but have not love, I have become sounding brass or a clanging cymbal. And though I have the gift of prophecy, and understand all mysteries and all knowledge, and though I have all faith, so that I could remove mountains, but have not love, I am nothing. 1 Corinthians 13:1-2
Thus also faith by itself, if it does not have works, is dead. James 2:17

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Categories: Christian, Christian Living, Christianity, Devotional, Gaming, God, Jesus, Uncategorized, Video Games